Do you build Flutter apps as well as native iOS and Android?
Yes. We use Flutter when one codebase should cover both stores, and Swift or Kotlin when a platform API or performance target calls for native code.
Services
We design and ship Flutter, iOS, and Android apps that stay fast after launch, including store submission and maintenance.

The work included in this service, from the first release through the updates that follow.
Tools we use on this type of project. The exact set depends on what you already run.
A short sequence we follow so scope, build, and launch stay visible.
Step 1
We map users, platforms, and the first release so the build stays focused on what needs to ship.
Step 2
Flows, navigation, and a shared data model are settled before feature work starts.
Step 3
Screens are built in Flutter or native code and checked on real iOS and Android devices.
Step 4
We prepare listings, submit builds, and stay on for fixes, OS updates, and the next release.
Yes. We use Flutter when one codebase should cover both stores, and Swift or Kotlin when a platform API or performance target calls for native code.
Yes. We prepare signing, store listings, and the submission, then help respond to review feedback until the app is live.
Yes. Maintenance covers bug fixes, operating-system updates, and small feature releases on a schedule we agree before launch.
Book a free consultation. We review the product, target platforms, and timeline, then propose a practical first release.
Tell us about your users, timeline, and constraints. We will reply with a practical scope and the next step.